Welcome to GPU PerfStudio

GPU PerfStudio is a software developer's tool for use in debugging and performance tuning 3D graphics applications. It incorporates a Frame Debugger, Profiler, Shader Debugger, API Trace, and Shader Analyzer into a single unified IDE framework. Currently, it supports DirectX® 11 and DirectX® 12 on Windows® 10, and also supports Vulkan™, OpenGL 1.0 - 4.5 and OpenGL ES 2.0, 3.0 and 3.1 on Windows® and Linux® (Ubuntu 16.04).

Support Options

For assistance with GPU PerfStudio help may be found
on the GPU Developer Tools forum at AMD Developer Central