Get started using the profiler and determine if your application is CPU or GPU bound.
Learn about how to enable counters for performing a custom profile.
Get information on the counter groups and descriptions of the available counters on each hardware generation.
Navigating the profiled results and some advanced features of the profiler.
Single Draw Call Profiling in the Frame Profiler and Frame Debugger
Information regarding profiling a single draw call.
Profiling PerfMarkers and Draw Calls Using the PerfMarker Tree in the Frame Debugger
Performance Analysis Suggestions
Suggestions on how to profile your application and find areas to improve on.