- Load - Allows you to open GPS exclusive data that has been saved out to disk. Currently the following data can be loaded:
- Profile data with state groupings and other information (*.pro)
- Profile counter selections (*.csl)
- Shader Analyzer code (*.hlsl, *.fx, *.vs, *.fs, *.asm)
- Log files (*.txt)
- API Trace Files (*.atr)
- Save - This button is enabled if the active window can save content to files using existing file storage information. Available for:
- Save As - This button is enabled if the active window is able to save its content out. The following windows can save their content:
- Profile Window (*.pro)
- Counter Selection Window (*.csl)
- Image Viewer (*.png)
- API Trace (*.atr)
- IndexBuffer/VertexBuffer (indexBuffer.txt/vertexBuffer.txt)
- Shader Analyzer (*.hlsl, *.fx, *.vs, *.fs, *.asm)
- Export - This button is enabled if the active window is able to export its content to generic file types. The following windows can export their content:
- Profile Window (*.csv)
- API Trace (*.csv, *.txt, *.xml)
- Shader Analyzer (*.txt)
- Recent Files - This button is enabled if the active window provides a list of recently accessed files. Available for:
- Connect - Opens the Connection Dialog . If you are already connected, this will say "Disconnect" and will terminate the connection with the server.
- Exit - Disconnects and then closes the GPU PerfClient.
- Server Log - This menu item is available after you have connected to the server. It retrieves the log file from the server so that you can see if any errors have occurred if you get unexpected behavior.
- Help - Opens this help system
- About GPU PerfStudio - Displays the About box