#include <nvapi.h>
BOOL _NV_DX_VIDEO_STEREO_INFO::bStereoEnable |
Whether stereo rendering should be enabled (if FALSE, only left view will be used)
NvU32 _NV_DX_VIDEO_STEREO_INFO::dwVersion |
Must be NV_DX_VIDEO_STEREO_INFO_VER.
Stereo format of the surface.
NVDX_ObjectHandle _NV_DX_VIDEO_STEREO_INFO::hLinkedSurface |
The linked surface (must be valid when eFormat==NV_STEREO_VIDEO_FORMAT_TWO_FRAMES_LR)
NVDX_ObjectHandle _NV_DX_VIDEO_STEREO_INFO::hSurface |
The surface whose stereo format is to be set.
NvS32 _NV_DX_VIDEO_STEREO_INFO::sViewOffset |
Signed offset of each view (positive offset indicating left view is shifted left)
The documentation for this struct was generated from the following file: