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NVAPI Reference Documentation
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Release 396: April 5
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#include <nvapi.h>
Data Fields | |
NvU32 | version |
NvU32 | count |
struct { | |
NvU32 deviceMask | |
NvU32 sourceId | |
NvU32 bPrimary:1 | |
NvU32 bInterlaced:1 | |
NvU32 bGDIPrimary:1 | |
NvU32 bForceModeSet:1 | |
} | target [NVAPI_MAX_VIEW_TARGET] |
Used in NvAPI_SetView() and NvAPI_GetView()
NvU32 NV_VIEW_TARGET_INFO::bForceModeSet |
(IN) Used only on Win7 and higher during a call to NvAPI_SetView(). Turns off optimization & forces OS to set supplied mode.
NvU32 NV_VIEW_TARGET_INFO::bGDIPrimary |
(IN/OUT) Indicates if this is the desktop GDI primary.
NvU32 NV_VIEW_TARGET_INFO::bInterlaced |
(IN/OUT) Indicates if the timing being used on this monitor is interlaced.
NvU32 NV_VIEW_TARGET_INFO::bPrimary |
(OUT) Indicates if this is the GPU's primary view target. This is not the desktop GDI primary. NvAPI_SetView automatically selects the first target in NV_VIEW_TARGET_INFO index 0 as the GPU's primary view.
NvU32 NV_VIEW_TARGET_INFO::count |
(IN) target count
NvU32 NV_VIEW_TARGET_INFO::deviceMask |
(IN/OUT) Device mask
NvU32 NV_VIEW_TARGET_INFO::sourceId |
(IN/OUT) Source ID - values will be based on the number of heads exposed per GPU.
struct { ... } NV_VIEW_TARGET_INFO::target[NVAPI_MAX_VIEW_TARGET] |
NvU32 NV_VIEW_TARGET_INFO::version |
(IN) structure version