#include <nvapi.h>
NvU16 _NV_HDR_COLOR_DATA_V1::displayPrimary_x0 |
x coordinate of color primary 0 (e.g. Red) of mastering display ([0x0000-0xC350] = [0.0 - 1.0])
NvU16 _NV_HDR_COLOR_DATA_V1::displayPrimary_x1 |
x coordinate of color primary 1 (e.g. Green) of mastering display ([0x0000-0xC350] = [0.0 - 1.0])
NvU16 _NV_HDR_COLOR_DATA_V1::displayPrimary_x2 |
x coordinate of color primary 2 (e.g. Blue) of mastering display ([0x0000-0xC350] = [0.0 - 1.0])
NvU16 _NV_HDR_COLOR_DATA_V1::displayPrimary_y0 |
y coordinate of color primary 0 (e.g. Red) of mastering display ([0x0000-0xC350] = [0.0 - 1.0])
NvU16 _NV_HDR_COLOR_DATA_V1::displayPrimary_y1 |
y coordinate of color primary 1 (e.g. Green) of mastering display ([0x0000-0xC350] = [0.0 - 1.0])
NvU16 _NV_HDR_COLOR_DATA_V1::displayPrimary_y2 |
y coordinate of color primary 2 (e.g. Blue) of mastering display ([0x0000-0xC350] = [0.0 - 1.0])
NvU16 _NV_HDR_COLOR_DATA_V1::displayWhitePoint_x |
x coordinate of white point of mastering display ([0x0000-0xC350] = [0.0 - 1.0])
NvU16 _NV_HDR_COLOR_DATA_V1::displayWhitePoint_y |
y coordinate of white point of mastering display ([0x0000-0xC350] = [0.0 - 1.0])
struct { ... } _NV_HDR_COLOR_DATA_V1::mastering_display_data |
NvU16 _NV_HDR_COLOR_DATA_V1::max_content_light_level |
Maximum Content Light level (MaxCLL) ([0x0001-0xFFFF] = [1.0 - 65535.0] cd/m^2)
NvU16 _NV_HDR_COLOR_DATA_V1::max_display_mastering_luminance |
Maximum display mastering luminance ([0x0001-0xFFFF] = [1.0 - 65535.0] cd/m^2)
NvU16 _NV_HDR_COLOR_DATA_V1::max_frame_average_light_level |
Maximum Frame-Average Light Level (MaxFALL) ([0x0001-0xFFFF] = [1.0 - 65535.0] cd/m^2)
NvU16 _NV_HDR_COLOR_DATA_V1::min_display_mastering_luminance |
Minimum display mastering luminance ([0x0001-0xFFFF] = [1.0 - 6.55350] cd/m^2)
Static Metadata Descriptor Id (0 for static metadata type 1)
NvU32 _NV_HDR_COLOR_DATA_V1::version |
Version of this structure.
The documentation for this struct was generated from the following file: