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NVAPI Reference Documentation
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Release 396: April 5
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#include <nvapi.h>
Data Fields | |
NvU32 | version |
NvU32 | width |
NvU32 | height |
float * | blendingTexture |
float* NV_SCANOUT_INTENSITY_DATA_V1::blendingTexture |
array of floating values building an intensity RGB texture
NvU32 NV_SCANOUT_INTENSITY_DATA_V1::height |
height of the input texture
NvU32 NV_SCANOUT_INTENSITY_DATA_V1::version |
version of this structure
NvU32 NV_SCANOUT_INTENSITY_DATA_V1::width |
width of the input texture