#include <nvapi.h>
NvU32 NV_CUSTOM_DISPLAY::depth |
Source surface color depth."0" means all 8/16/32bpp.
NvU32 NV_CUSTOM_DISPLAY::height |
Source surface(source mode) height.
NvU32 NV_CUSTOM_DISPLAY::hwModeSetOnly |
If set, it means a hardware modeset without OS update.
For multimon support, should be set to (0,0,1.0,1.0) for now.
Timing used to program TMDS/DAC/LVDS/HDMI/TVEncoder, etc.
NvU32 NV_CUSTOM_DISPLAY::version |
NvU32 NV_CUSTOM_DISPLAY::width |
Source surface(source mode) width.
float NV_CUSTOM_DISPLAY::xRatio |
Horizontal scaling ratio.
float NV_CUSTOM_DISPLAY::yRatio |
The documentation for this struct was generated from the following file: