#include <nvapi.h>
BOOL NvAPI_D3D11_CREATE_GEOMETRY_SHADER_EX_V5::ConvertToFastGS |
BOOL NvAPI_D3D11_CREATE_GEOMETRY_SHADER_EX_V5::DontUseViewportOrder |
BOOL NvAPI_D3D11_CREATE_GEOMETRY_SHADER_EX_V5::ForceFastGS |
NvU32 NvAPI_D3D11_CREATE_GEOMETRY_SHADER_EX_V5::NumCustomSemantics |
BOOL NvAPI_D3D11_CREATE_GEOMETRY_SHADER_EX_V5::OffsetRtIndexByVpIndex |
BOOL NvAPI_D3D11_CREATE_GEOMETRY_SHADER_EX_V5::UseAttributeSkipMask |
BOOL NvAPI_D3D11_CREATE_GEOMETRY_SHADER_EX_V5::UseCoordinateSwizzle |
BOOL NvAPI_D3D11_CREATE_GEOMETRY_SHADER_EX_V5::UseSpecificShaderExt |
BOOL NvAPI_D3D11_CREATE_GEOMETRY_SHADER_EX_V5::UseViewportMask |
UINT NvAPI_D3D11_CREATE_GEOMETRY_SHADER_EX_V5::version |
The documentation for this struct was generated from the following file: