![]() |
NVAPI Reference Documentation
|
Release 396: April 5
|
#include <nvapi.h>
Used in NV_DISPLAY_PATH_INFO.
NvU32 NV_DISPLAY_PATH::bFocusDisplay |
(IN) If set, this display path should have the focus after the GPU topology change
NvU32 NV_DISPLAY_PATH::bForceModeSet |
(IN) Used only on Win7 and higher during a call to NvAPI_SetViewEx(). Turns off optimization & forces OS to set supplied mode.
NvU32 NV_DISPLAY_PATH::bGDIPrimary |
(IN/OUT) Indicates if this is the desktop GDI primary.
NvU32 NV_DISPLAY_PATH::bPrimary |
(IN/OUT) Indicates if this is the GPU's primary view target. This is not the desktop GDI primary. NvAPI_SetViewEx() automatically selects the first target in NV_DISPLAY_PATH_INFO index 0 as the GPU's primary view.
NV_FORMAT NV_DISPLAY_PATH::colorFormat |
Color format if it needs to be specified. Not used now.
NV_GPU_CONNECTOR_TYPE NV_DISPLAY_PATH::connector |
(IN) Specify connector type. For TV only.
NvU32 NV_DISPLAY_PATH::depth |
(IN) Depth of the mode
NvU32 NV_DISPLAY_PATH::deviceMask |
(IN) Device mask
NvU32 NV_DISPLAY_PATH::gpuId |
(IN) the physical display/target Gpu id which is the owner of the scan out (for SLI multimon, display from the slave Gpu)
NvU32 NV_DISPLAY_PATH::height |
(IN) Height of the mode
NvU32 NV_DISPLAY_PATH::interlaced |
(IN) Interlaced mode flag
NvU32 NV_DISPLAY_PATH::posx |
(IN/OUT) X-offset of this display on the Windows desktop
NvU32 NV_DISPLAY_PATH::posy |
(IN/OUT) Y-offset of this display on the Windows desktop
NvU32 NV_DISPLAY_PATH::refreshRate |
(IN) Refresh rate of the mode
NV_ROTATE NV_DISPLAY_PATH::rotation |
(IN) Rotation setting.
NV_SCALING NV_DISPLAY_PATH::scaling |
(IN) Scaling setting
NvU32 NV_DISPLAY_PATH::sourceId |
(IN) Values will be based on the number of heads exposed per GPU(0, 1?)
NV_DISPLAY_TV_FORMAT NV_DISPLAY_PATH::tvFormat |
(IN) To choose the last TV format set this value to NV_DISPLAY_TV_FORMAT_NONE
NvU32 NV_DISPLAY_PATH::width |
(IN) Width of the mode