Developer SDKΒΆ

  • CMP Core
    • GPU Shaders
    • Error Codes
    • Codec Quality Settings
    • Create and Destroy Options Pointers
    • Channel Weights
    • Quality Settings
    • Alpha Threshold
    • Mode Masks
    • Decoder Channel Mapping
    • BC7 Alpha Options
    • BC7 Error Threshold
    • Compressing Blocks
    • Decompressing Blocks
    • Example Usage of Core API
  • CMP Framework
    • CMP Error Codes
    • Kernel Options and Extensions
    • Encoder Settings
    • Mip Map Interfaces
    • User Processing Callback
    • Texture Load and Save
    • Texture Processing
    • Using Alternate Frameworks
    • Block level Access
    • Format and Processor Utils
    • Framework Example: Mip Level Processing
    • Using the Pipeline API Interfaces
  • Compressonator SDK
    • Error Codes
    • Convert Texture
    • Example Usage of Compressonator API
  • Texture Compression and Decompression
    • BC1 Block (S3TC/DXT1)
    • BC2 Block (DXT2/DXT3)
    • BC3 Block (DXT4/DXT5)
    • BC4 Block (ATI1/3Dc+)
    • BC5 Block (ATI2/3Dc)
    • BC6H
    • BC7
  • Mesh Optimization
  • Mesh Compression
    • Helper function

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Compressonator

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  • Analysis
  • Revision History
  • Contact and Support
  • License
  • Bibliography

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